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#1
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AutoLoad Program Need help.
Hi, I am new to c++ and only have a limited background in programming however I wish to dive in hardcore because i need a program for my gamming server and I want to write it for my self becuase i dont think that anyone on the net has one like it for download.
What it consist of; I need to auto load my game server as soon as windows loads. Also I need it to always be running this means when it crashes oh and it does crash nothing for games is ever stable lol...I need it to reload immediatly. The only problem however is Im running a server using something called Steam becuase of counter strikes new policy and I need to also by pass all the simple clicks that you have to make to laod it. If there is anyone who can help me it would be greatly appriciated thank you. All I need to know really if you dont want to help build it is the direction to go in like what functions envole the windows auto load and how to bypass the steam clicking like when you load the server it pops up another window and you have to click start server lol which is kinda annoying in it self. so if there is anyone who can help me it would be greatly appriciated. |
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#2
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Chiki
Do you have access to two computers, because if you do you can have a back-up computer set up as a peer to peer connection and then serve the game as server/client to all others, the back-up computer runs simultaneously with the main and when the main crashes the other computer picks up were it left off. Now this should solve your crashing problems, in theory =).. But as far as your other question I'm not sure what your asking to do. Doesn't steam have a start up when windows starts already as a feature? That's usually a standard option to most programs.
O, and by no means am I trying to discourage your efforts but doing a project like this, for a begginer, will probably take some time depending on the amount you put into it, but dealing with networks, firewalls, and so on is a pretty advanced area of programming unless you already know a lot about networking. But if you want to learn about programming games and working with networks I can give you a good resource, its a book called (Multiplayer GAME Programming, by Todd Barron and Andre LaMothe) you can get it at BAM or Amazon and it gives you very detailed descriptions on writing code for games that deal with Internet connection and so on, it also explains what I was talking about earlier about setting up a backup server to help with crashes, but those are mainly used with games that have a persistent world like Matrix online or Ultima online. Well, I hope I at least helped a little further. But anyways if you give me some more details or just a better explanation on what you are trying to do, I will be more than happy to help you out if I can =).. |
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#3
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Dosen't steam allow you to specify most of this in the shortcut you use to start it with? You could just modify the shorcut to get it to run what you want. c:\steam\whatever.exe - server - game cstrike - mplayers 32 etc etc.
There might be an option in windows to get it to restart automatically after a crash but i dont know. If it dosen't all you need is to get a program to run the shorcut youve added the stuff to after its crashed. |
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#4
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here
ya steam auto loads but the dedicated server doesnt. I need an auto load system for the server to use steam but bypass all the senseless clicking. Also there isnot option on windows that alows you todo that thats why i need to make a program
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