
August 12th, 2006, 09:01 AM
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Registered User
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Join Date: Aug 2006
Posts: 1
Time spent in forums: 2 m 29 sec
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Self-pausing rotation
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
this._xscale = this._yscale = s*100;
this.angle += this._parent.speed;
}
var radiusX:Number = 250;
var radiusY:Number = 75;
var centerX:Number = Stage.width / 2;
var centerY:Number = Stage.height / 2;
var speed:Number = 0.02;
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